0000000000000000000000000000000000000000 65768d742b144539ed5f8c71f0b2de3825d59579 mouseasw <mouseasw@gmail.com> 1560129907 -0600	commit (initial): Initial commit. Who knew Minecraft data packs could be so complex?
65768d742b144539ed5f8c71f0b2de3825d59579 95eecbb81f0faa9b8f32d584220fd3a454776358 mouseasw <mouseasw@gmail.com> 1560130227 -0600	commit: Moved raycast functions
95eecbb81f0faa9b8f32d584220fd3a454776358 4d827ddcd5b6734a953b670d7f6eecd40a477e82 mouseasw <mouseasw@gmail.com> 1560130247 -0600	commit: Removed old placer functions
4d827ddcd5b6734a953b670d7f6eecd40a477e82 62f0ed5fe3cbd3c06ed54e2f3577693bd4e251a2 mouseasw <mouseasw@gmail.com> 1560131052 -0600	commit: Cleared some completed goals.
62f0ed5fe3cbd3c06ed54e2f3577693bd4e251a2 de752c3243ea605ebcf9ffc2b049d963f2ee363b mouseasw <mouseasw@gmail.com> 1560145092 -0600	commit: Breaker: keep pickaxe, use its durability as "fuel", repair it with iron ingots.
de752c3243ea605ebcf9ffc2b049d963f2ee363b 6cf03907b5e23456e70441c8428a20e377d103fa mouseasw <mouseasw@gmail.com> 1560145174 -0600	commit: Producers: remove the custom name from the dropped Dropper when returning parts.
6cf03907b5e23456e70441c8428a20e377d103fa 463113f0a6e81df969869b9059cabe3564f14f0b mouseasw <mouseasw@gmail.com> 1560146168 -0600	commit: Update goals.
463113f0a6e81df969869b9059cabe3564f14f0b 440603e2059c17fb1e060c77ff5f1257c388696b mouseasw <mouseasw@gmail.com> 1560230855 -0600	commit: Redstone from spiders, prismarine shards and crystals from fishing.
440603e2059c17fb1e060c77ff5f1257c388696b 05a378275b61663368dc64d378a5e5f77c448506 mouseasw <mouseasw@gmail.com> 1560230904 -0600	commit: Cobblestone Converters
05a378275b61663368dc64d378a5e5f77c448506 615eb0f34ee0ee196c3655d2ff1ce38377c76ba2 mouseasw <mouseasw@gmail.com> 1560232640 -0600	commit: Breakers - limit which blocks can be broken.
615eb0f34ee0ee196c3655d2ff1ce38377c76ba2 b518666fb6eb6b83499c3124ff473870e8378038 mouseasw <mouseasw@gmail.com> 1560232668 -0600	commit (amend): Breakers: limit which blocks can be broken.
b518666fb6eb6b83499c3124ff473870e8378038 c139a02fdb3eb5f2e3afea0fdda7374f911c9ddb mouseasw <mouseasw@gmail.com> 1560311254 -0600	commit: Flood fill
c139a02fdb3eb5f2e3afea0fdda7374f911c9ddb e19b0109c14725961e8ec376940330633e97911a mouseasw <mouseasw@gmail.com> 1560323966 -0600	commit: Producers: fixed bug where producer timers went faster the more of them there were.
e19b0109c14725961e8ec376940330633e97911a 3a706ed4a62cdf39ccfc7cd39db568de542293a1 mouseasw <mouseasw@gmail.com> 1560324024 -0600	commit: Builder. Still needs kinks worked out.
3a706ed4a62cdf39ccfc7cd39db568de542293a1 733ecc67b5fff8f3d6b22a3e3580cc94709b5598 mouseasw <mouseasw@gmail.com> 1560330218 -0600	commit: Builder Improvements: flood fill efficiency, reduced range, added sound effect.
733ecc67b5fff8f3d6b22a3e3580cc94709b5598 4bce529023e505188b5c73571aa9b3c852014999 mouseasw <mouseasw@gmail.com> 1560330934 -0600	commit: Builders: flood fill fix so a fully-filled circle doesn't retain vestigial entities.
4bce529023e505188b5c73571aa9b3c852014999 6216716b4e00a2b77b4d85f300fc21b5b134077a mouseasw <mouseasw@gmail.com> 1560410324 -0600	commit: Builder - improved multi-altitude problem. Behavior is better, but flood fill markers don't clean up from them very well.
6216716b4e00a2b77b4d85f300fc21b5b134077a 9d9ba937389c18d14c307150930c210c2d4e4a09 mouseasw <mouseasw@gmail.com> 1560410378 -0600	commit: Tutorial - started working on it. Auto-doors to prevent bringing items in and taking them out.
9d9ba937389c18d14c307150930c210c2d4e4a09 8a8682cbced9d9284eebfc4dda22280848a12872 mouseasw <mouseasw@gmail.com> 1560488357 -0600	commit: Tutorial area finished. (Goals updated)
8a8682cbced9d9284eebfc4dda22280848a12872 10dcd35619bb27685686e4129d6c042d5ac0a74d mouseasw <mouseasw@gmail.com> 1560643558 -0600	commit: Diamond producer
10dcd35619bb27685686e4129d6c042d5ac0a74d 117bc76fb8b17f2b2dea809b661a88ef09e09e60 mouseasw <mouseasw@gmail.com> 1560646056 -0600	commit: Slime balls from pigmen, and crafting recipes for mycelium and turtle eggs
117bc76fb8b17f2b2dea809b661a88ef09e09e60 b9be68efbc93eedc19da0e96d698eec162c27266 mouseasw <mouseasw@gmail.com> 1560733890 -0600	commit: Wood Producer mostly finished.
b9be68efbc93eedc19da0e96d698eec162c27266 aa7e8e1729857be5aa423dcea4ae744df4d3a1d3 mouseasw <mouseasw@gmail.com> 1560734523 -0600	commit: Iron Producers now produce in 3 minutes
aa7e8e1729857be5aa423dcea4ae744df4d3a1d3 66ffbf8977fb56f37e17772b2444e2d5809aa581 mouseasw <mouseasw@gmail.com> 1560734582 -0600	commit: Gold Producers now produce in 5 minutes
66ffbf8977fb56f37e17772b2444e2d5809aa581 44d605473bb3e780dc48d4d28087b934fa43d4b3 mouseasw <mouseasw@gmail.com> 1560741741 -0600	commit: Added Stone Breaker - a weaker version of Breaker which can only break a few blocks, and breaks more slowly, but only uses stone pickaxe + cobblestone.
44d605473bb3e780dc48d4d28087b934fa43d4b3 a797835d12f6543f3f429a60729358cd9d395766 mouseasw <mouseasw@gmail.com> 1560741797 -0600	commit (amend): Added Stone Breaker - a weaker version of Breaker which can only break a few blocks, and breaks more slowly, but only uses stone pickaxe + cobblestone.
a797835d12f6543f3f429a60729358cd9d395766 644501b59c85419cd6151f059649855cd6aca2cf mouseasw <mouseasw@gmail.com> 1560742030 -0600	commit: Increased redstone drop rate from spiders.
644501b59c85419cd6151f059649855cd6aca2cf 2fe92109844fcd8bb6e12c6a7f101437eebe2fc5 mouseasw <mouseasw@gmail.com> 1560744896 -0600	commit: Tagged all mobs which can be targeted by "Killer" once it's implemented. Includes all hostile non-boss mobs.
2fe92109844fcd8bb6e12c6a7f101437eebe2fc5 a96638772b10e22ff072122a3e693cc1057912a1 mouseasw <mouseasw@gmail.com> 1560744915 -0600	commit: updated goals for readability.
a96638772b10e22ff072122a3e693cc1057912a1 d4ba2bab000fa3789a6a97d0a7d7a677afc41a78 mouseasw <mouseasw@gmail.com> 1560829149 -0600	commit: Diamond producers no using up fuel.
d4ba2bab000fa3789a6a97d0a7d7a677afc41a78 eb816d34e7a4a814286e214ba580b2884b79356a mouseasw <mouseasw@gmail.com> 1560829193 -0600	commit: Idea in goals, split killer targets by living and undead (so they can be damaged with the right effect)
eb816d34e7a4a814286e214ba580b2884b79356a ac4020c9ed17da828a2157aed14f227ed6a6867a mouseasw <mouseasw@gmail.com> 1561259397 -0600	commit: Added lapis producer. Updated goals.txt
ac4020c9ed17da828a2157aed14f227ed6a6867a 1a3579eef314f72b7421c35731ebcf6e54d7f762 mouseasw <mouseasw@gmail.com> 1561260224 -0600	commit: Wood Producer: saplings now spawned as falling blocks instead of using setblock
1a3579eef314f72b7421c35731ebcf6e54d7f762 c0d2a9012afa0acee2a56eaed3fd6b43bc537453 mouseasw <mouseasw@gmail.com> 1561262880 -0600	commit: Discarded some unwanted goals.
c0d2a9012afa0acee2a56eaed3fd6b43bc537453 700033b4156c2a7ca11deda22b60c3f8652280c7 mouseasw <mouseasw@gmail.com> 1561779476 -0600	commit: Added advancements to help guide players through the custom features.
700033b4156c2a7ca11deda22b60c3f8652280c7 5a4d2687b36770ccd237f4d07230bec3a91282a4 mouseas <mouseasw@gmail.com> 1578195572 -0700	commit: Reworked Builder to raycast instead of flood fill. Each Builder now only uses a small number of entities, whereas the old version used hundreds. It no longer bogs down with just 2 or 3 active Builders. The down side is placement is more chaotic.
5a4d2687b36770ccd237f4d07230bec3a91282a4 04b406bc5e4ff866f2d94f35c1acbb040c86d9ae mouseas <mouseasw@gmail.com> 1578195775 -0700	commit: Added fix for non-flying animals falling off islands. When <2 exist, a new one is spawned with a cooldown.
04b406bc5e4ff866f2d94f35c1acbb040c86d9ae d0f4a6c2042271727a4d38a2ab1f6905d9ad2d62 mouseas <mouseasw@gmail.com> 1578195843 -0700	commit: Since it's not implemented yet (and might not be), hide the Killer advancement.
d0f4a6c2042271727a4d38a2ab1f6905d9ad2d62 e395fd1a9439afcc07574c8ab99056555d627bfe mouseas <mouseasw@gmail.com> 1578196076 -0700	commit: Added flag when in the tutorial to prevent earning Skyblock advancements from demonstrations in the tutorial.
e395fd1a9439afcc07574c8ab99056555d627bfe a669f47b00d8a6cb216a8a51202999a9859e3655 mouseas <mouseasw@gmail.com> 1578196154 -0700	commit: Fixed raycast to find the Dropper which the player clicked on so it finds them even past transparent blocks.
a669f47b00d8a6cb216a8a51202999a9859e3655 c38c81d49d162887e945c13b1451be84387a5df9 mouseas <mouseasw@gmail.com> 1578196188 -0700	commit: Added some RNG test functions.
c38c81d49d162887e945c13b1451be84387a5df9 12dd812b7b5a909d37d342308d1277f933ba7e25 mouseas <mouseasw@gmail.com> 1578196224 -0700	commit: Removed RNG test functions. Found a better way to do it.
12dd812b7b5a909d37d342308d1277f933ba7e25 7aa834d8a8c76eb8df7a0d81b29b122c44f6d25b mouseas <mouseasw@gmail.com> 1578196294 -0700	commit: Fixed Wood Producers always returning oak regardless of their current wood type.
7aa834d8a8c76eb8df7a0d81b29b122c44f6d25b 34908048b858e4e9c890fa703520265b1b613f66 mouseasw <mouseasw@gmail.com> 1578200553 -0700	commit: Added custom graphics for Skyblock machines.
34908048b858e4e9c890fa703520265b1b613f66 a3bd0a07c973743bec047e2feb967226b1e0576e mouseasw <mouseasw@gmail.com> 1578202550 -0700	commit: Switched unfueled Wood Producers to frequently making leaves instead of slowly making saplings. Modified Breakers to not use up durability on leaves.
a3bd0a07c973743bec047e2feb967226b1e0576e b9d7be7b55b8ace1e64d05ebfd737e16065b85ee mouseasw <mouseasw@gmail.com> 1578263926 -0700	commit: Added sound and particle effects to Builders whenever they fail to place a block, ie they've reached their range limit.
b9d7be7b55b8ace1e64d05ebfd737e16065b85ee 58f5cc1a8056d54afb84c62c7328a69d8c8b576e mouseasw <mouseasw@gmail.com> 1578263988 -0700	commit: Fixed machines at Y:0 breaking instantly, and blocks at Y:0 disappearing when machines are made above them.
58f5cc1a8056d54afb84c62c7328a69d8c8b576e 6919beb8a31a50409217e3f49a1ff74cfdaf100d mouseasw <mouseasw@gmail.com> 1578264009 -0700	commit (amend): Fixed machines at Y:0 breaking instantly, and blocks at Y:0 disappearing when machines are made above them.
6919beb8a31a50409217e3f49a1ff74cfdaf100d 4d778c7b5220efafdbeecedbd083425b50c75974 mouseasw <mouseasw@gmail.com> 1578265080 -0700	commit: Fixed custom graphics issue for Builders.
4d778c7b5220efafdbeecedbd083425b50c75974 f03149bdc3760a3a28781619498c7f715ebe31aa mouseasw <mouseasw@gmail.com> 1578329070 -0700	commit: Added Auto-Fisher. It can produce fishing loot in air or into a container, and runs on sticks (2 loots to 1 stick)
f03149bdc3760a3a28781619498c7f715ebe31aa 3b4e5d88fc2158a8de24a58cee8d5c943ad5f080 mouseasw <mouseasw@gmail.com> 1578362326 -0700	commit: Fixed an issue where fishing rods in Auto-Fishers wouldn't take damage if they were undamaged. Added an "off" and "on" graphical state for Auto-Fishers.
3b4e5d88fc2158a8de24a58cee8d5c943ad5f080 0f6648ec6280f7e47c57479fdd6f47fbbf0ad530 mouseasw <mouseasw@gmail.com> 1578858500 -0700	commit: Modified the Builder code to reduce the raggedness of its build area. Now it starts with a short build radius and expands whenever it fails to find a suitable opening, up to its upper range limit.
0f6648ec6280f7e47c57479fdd6f47fbbf0ad530 4d150893ca5e6c0677241949a21973ce94ab1235 mouseasw <mouseasw@gmail.com> 1578858595 -0700	commit: Added story notes, and a list of player heads to add custom loot items.
4d150893ca5e6c0677241949a21973ce94ab1235 e01db590cf68f055b21967d6f040530a97618615 mouseasw <mouseasw@gmail.com> 1578866552 -0700	commit: Fixed a minor issue with Builders' expanding radius.
e01db590cf68f055b21967d6f040530a97618615 211681d74650db1ad8ef633950c0c931fba8033e mouseasw <mouseasw@gmail.com> 1578866604 -0700	commit: Added loot_heads functionality.
211681d74650db1ad8ef633950c0c931fba8033e 2b9e8bb38b7f3c119963de9c13eec2223feba89b mouseasw <mouseasw@gmail.com> 1578866616 -0700	commit (amend): Added loot_heads functionality.
2b9e8bb38b7f3c119963de9c13eec2223feba89b 2b9e8bb38b7f3c119963de9c13eec2223feba89b mouseasw <mouseasw@gmail.com> 1578894406 -0700	reset: moving to HEAD
2b9e8bb38b7f3c119963de9c13eec2223feba89b 2b9e8bb38b7f3c119963de9c13eec2223feba89b mouseasw <mouseasw@gmail.com> 1578894665 -0700	reset: moving to HEAD
2b9e8bb38b7f3c119963de9c13eec2223feba89b 2b9e8bb38b7f3c119963de9c13eec2223feba89b mouseasw <mouseasw@gmail.com> 1578894714 -0700	reset: moving to HEAD
2b9e8bb38b7f3c119963de9c13eec2223feba89b 0f6648ec6280f7e47c57479fdd6f47fbbf0ad530 mouseasw <mouseasw@gmail.com> 1578894732 -0700	checkout: moving from master to 0f6648ec6280f7e47c57479fdd6f47fbbf0ad530
0f6648ec6280f7e47c57479fdd6f47fbbf0ad530 2b9e8bb38b7f3c119963de9c13eec2223feba89b mouseasw <mouseasw@gmail.com> 1578894930 -0700	checkout: moving from 0f6648ec6280f7e47c57479fdd6f47fbbf0ad530 to 2b9e8bb38b7f3c119963de9c13eec2223feba89b
2b9e8bb38b7f3c119963de9c13eec2223feba89b 2b9e8bb38b7f3c119963de9c13eec2223feba89b mouseasw <mouseasw@gmail.com> 1578946404 -0700	checkout: moving from 2b9e8bb38b7f3c119963de9c13eec2223feba89b to master
2b9e8bb38b7f3c119963de9c13eec2223feba89b 02231883f6895fbb52c2c6f527571e45160f8772 mouseasw <mouseasw@gmail.com> 1578954720 -0700	commit: Builder - fixed blocks falling into non-solid blocks below them.
02231883f6895fbb52c2c6f527571e45160f8772 0be92c9094aef898be0535269e25657e98d0e75c mouseasw <mouseasw@gmail.com> 1579419447 -0700	commit: Added most of the introduction story stuff.
0be92c9094aef898be0535269e25657e98d0e75c a8751d3f32bfc5cf9c8a5627b70a30cd34e61e46 mouseasw <mouseasw@gmail.com> 1579564732 -0700	commit: Misc fixes and tweaks. Added story/lore books to heads.txt, though they should really be in their own file.
a8751d3f32bfc5cf9c8a5627b70a30cd34e61e46 db2cd3bf38173839e150214942267a5b46de371f mouseasw <mouseasw@gmail.com> 1579623828 -0700	commit: Added sponges as treasure from fishing.
db2cd3bf38173839e150214942267a5b46de371f 63e6418bf152987d5d9d0d7ff126ff310cbdb19d mouseasw <mouseasw@gmail.com> 1579623897 -0700	commit: Fixed bees falling out of the world - now they're teleported to near their home hive when below y:0.
63e6418bf152987d5d9d0d7ff126ff310cbdb19d 92397d1ba0e317c30d3459d57af809dee99bc1be mouseasw <mouseasw@gmail.com> 1579623927 -0700	commit: Small tweaks and fixes.
92397d1ba0e317c30d3459d57af809dee99bc1be 714fb4b40172c13b716f8f137891049d0c4f2c9b mouseasw <mouseasw@gmail.com> 1579730143 -0700	commit: Tweak to mob respawner code, and implemented the respawn marker moving up/down when the terrain changes.
714fb4b40172c13b716f8f137891049d0c4f2c9b 18ac8195fdf8b6802ecfdd1c9102a745198a6bd3 mouseasw <mouseasw@gmail.com> 1579731016 -0700	commit: Disabled respawn for passive mobs which now spawn naturally (cows, pigs, chickens, cats, sheep, and horses).
18ac8195fdf8b6802ecfdd1c9102a745198a6bd3 656ae85f2ce34dff5dcb30e698cc7c29e188ce38 mouseasw <mouseasw@gmail.com> 1579794938 -0700	commit: Added some initial sound effects.
656ae85f2ce34dff5dcb30e698cc7c29e188ce38 9896e851a403c0d374f695d4b61299957a654c78 mouseasw <mouseasw@gmail.com> 1579798449 -0700	commit: Added sound and made some tweaks to the intro cutscene.
9896e851a403c0d374f695d4b61299957a654c78 cab9d7401aadb796fc079ddfcc2deb440e199509 mouseasw <mouseasw@gmail.com> 1579897871 -0700	commit: Changed block-produce and machine whine sound events to match the resource pack.
cab9d7401aadb796fc079ddfcc2deb440e199509 524af16e46b0ecf839df89d1a7fccff6f5d60a2c mouseasw <mouseasw@gmail.com> 1579909216 -0700	commit: Switched achievements so they're checking for in_intro instead of in_tutorial
524af16e46b0ecf839df89d1a7fccff6f5d60a2c bdf9339e86e206f99ba159289773751234940145 mouseasw <mouseasw@gmail.com> 1579909255 -0700	commit: Fixed unfueled producers whining even when triggered by redstone (which is meant to turn them off).
bdf9339e86e206f99ba159289773751234940145 1a4f752643decd54d5f137e2326fc5480544d922 mouseasw <mouseasw@gmail.com> 1579945817 -0700	commit: Added "credits" area, which also has settings. This plus the intro replaces the tutorial area (though that still exists...)
1a4f752643decd54d5f137e2326fc5480544d922 09a4da77b43e77cb97f401cd4565eac5d76aae21 mouseasw <mouseasw@gmail.com> 1579945902 -0700	commit: Made raycasting from players more robust by not hardcoding their eye height. It should now work when crouching, crawling, swimming, or wing-flying.
09a4da77b43e77cb97f401cd4565eac5d76aae21 db24dfb94e9f29800494edd5454c11787ada8699 mouseasw <mouseasw@gmail.com> 1579945949 -0700	commit: Changed hardcoded positions for rabbit and polar bear respawn markers after reworking the ice island a bit.
